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Unity Software Engineering Manager


This is a Contract position in West Hollywood, CA posted March 26, 2020.

Our client, an LA based software start up in stealth mode, is working on developing a Unity-based fitness, health and wellness product and looking to bring on a Software Engineering Manager to manager two internal developer teams.

They offer great base pay and the opportunity to make a huge impact on the development of an innovative health and fitness product Duties: As a strong software developer with team leadership experience as well as excellent command of C# and Unity Game engine capabilities, you are responsible for leading a small programming and artistic team to efficiently capture and scope the requested features, architect and prototype proof-of-concepts, and direct an existing team to implement/support full life-cycle of this exciting product.

Provide daily management of two small project teams involving combinations of artists and software developers.

Translate verbal and written requirements into manageable tasks, cast and prioritize tasks and track efforts to completion.

Maintain a daily understanding of what team members SHOULD BE working and understand what they ARE ACTUALLY working on and manage or escalate when schedule/milestones are not met.

Work as agilely as possible as team lead designing software and leading developers toward the project milestones.

Track progress against schedules and collaborate to meet agreed upon milestones.

Some aspects involve research and discovery and you will need to ensure that no one experiments longer than the schedule can allow for.

Should be familiar with estimating software tasks, maintaining a project schedule, and being open to adjustments from leadership.

Generate progress reports at requested frequency.

Requirements: Strong interest in creating cutting edge health and fitness applications.

Must have verifiable successful team leadership experience as well as ability to scope, design, prototype, and release public facing professional applications.

Demonstrated mastery of C# and Unity game engine.

(Unreal experience may be considered) Needs to have shipped titles as part of the candidate’s resume Proven ability to communicate positively, effectively, and collaboratively with management and your own development team.

Must be detail oriented and able to design and implement professional, modular and maintainable software applications.

Professional experience with body tracking a plus.

Experience with stereoscopic display technologies and systems a plus Professional experience with audio processing a plus.

Must be a citizen or have appropriate work visas to work in the US on-site in our Hollywood facility.

(relocation funding not available) Because of the hands on nature of managing the team this position does not offer the possibility of telecommuting.